Built on the SRD 5.2
The rules maths, the 12 classes and the species follow the free System Reference Document 5.2. It works for any 5e-style game.
Make a hero in a minute: pick a class, species and level, and Heltebog fills in hit points, saving throws, spell slots and the proficiency bonus. Then play from the sheet. Tap any ability, save, skill or attack to roll it.
Character sheet, dice and notebook, and they work together: every roll from the sheet lands in the dice history with the hero’s name.
Modifiers, proficiency, saves, skills with expertise, passive Perception, spell save DC and attack bonus all follow the scores and the level. Change one number and the rest keep up.
Tap a skill, a save or an attack to roll it; hold for advantage or disadvantage. The dice tab builds any pool, like 2d6+3 or 4d6 drop the lowest, and keeps the history.
One notebook per campaign with sessions, people, places and things. Search it when someone asks what the innkeeper was called.
Damage eats temporary hit points first, healing stops at the maximum, and at 0 the death saves appear.
Slots per level from the class tables, tap to spend them. Warlock slots come back on a short rest.
Poisoned, prone, frightened and the rest as chips on the sheet, with exhaustion levels.
Spend hit dice one roll at a time, or take a long rest and get hit points, slots and hit dice back.
Print a hero as a PDF sheet, or share a hero file that another iPhone opens in Heltebog. Backups too.
No sign-in, no server. It works at the table, in the cellar or on the train with no signal.
The rules maths, the 12 classes and the species follow the free System Reference Document 5.2. It works for any 5e-style game.
Heltebog has no rulebook text inside. Add the spells, attacks and features your hero has, with the notes you want to remember.
The presets know one class at a time. A multiclass hero still works: write the class yourself and set the numbers by hand.
Everything lives on your iPhone: heroes, rolls and notes. Heltebog has no account, no server and no analytics. The only thing that can ever leave is your email address, if you choose to sign up for Peter’s newsletter in Settings.
Heltebog costs $1.99, once. No account, no ads, no tracking, and your heroes and notes never leave your iPhone.
That’s all it ever costs. Every feature and every future update is included, and so are the extra app icons. No subscription, nothing to unlock later, and if something’s wrong, you write straight to Peter, who made it.
Fifth-edition fantasy roleplaying games and anything built on the SRD 5.2. The sheet follows those rules: six abilities, proficiency bonus, 18 skills, spell slots and rests.
No. There’s nothing to sign up for. Open the app and make a hero.
No. Heltebog follows the rules but bundles no rulebook text. You add the spells, attacks and features your hero has and write the notes you need, like range and damage.
Yes. Share a hero as a PDF from the sheet and print it, or save it to Files. A4, or US Letter in the US and Canada.
Make a backup in Settings: one file with every hero and campaign. Open it on the new iPhone with Heltebog. Importing adds heroes and never replaces any.
Share a hero file from the sheet. Anyone with Heltebog can open it and get their own copy. There’s no live sync between phones.
Yes, all of it. Heltebog never goes online.
No. Heltebog costs $1.99, once. There’s no subscription, no in-app purchases and no ads.